![]() ![]() This even lets you follow up with if the stealth wasn't broken. If you're in Stealth and don't want to lose it, it's possible to cancel the 2nd part of the skill by using stow weapon immediately after the Blind is applied (you should definitely set up a bind for it if you haven't already). Shadow Shot has 2 parts: first one is an unblockable teleport/blind, while the second part deals damage.There are a couple of things to note about this one: will be your main gapcloser on this set.However, if you already had stealth then the damage will instead reveal you and prevent the next stealth from being applied! Note: if you're not in Stealth, hitting a target with the BP + HS combo will deal damage to them and give you stealth after the strike went off, perfectly setting up a.Other than that it may be useful for finishing targets below 25% HP who are just out of melee range. It's mainly just a tool for comboing stealth by performing a Leap finisher in (BP), and sometimes adds an extra bit of mobility. Standing in briefly allows you to go toe-to-toe with other melee builds while auto spamming.The Blind from may buy some time for some quick hits without the fear of getting deleted in melee. It's worth noting that the build is rather squishy by default, so most of the time you won't be able to spam autoattacks in melee for long.Autoattacks combined are the primary source of sustained damage on this set.You can backstab enemies from range with the following combo: ⇒ ⇒ during Heartseeker animation.Try to hit enemies from behind or the side for extra damage. is the best burst skill in the build but comboing Stealth can be quite costly.Steal procs the damage bonus of, creating a burst window for you. ![]() Its most important function however is the instant boonstrip that prioritizes Stability, which goes off before the Daze does, resulting in an instant interrupt. Among other things stealing refills endurance, grants initiative, and provides a variety of boons for you and your team.is the most powerful tool in a thief's kit and should not be wasted! Do not start fights with steal, keep it for the right moment (mainly to interupt important skills such as heals or elites).In larger fights camp short bow and stay in range until an opening shows, then pressure the target with D/P.Decap unguarded capture points, +1 fights (rotate to outnumber the enemy team on a point, quickly ending the fight and then move on), provide AoE stealth for your team, interrupt foes with stability by landing, and gank targets in teamfights. The thief's role is to almost constantly keep moving.Stack AoE Stealth for your team before fights using the + combo.- more beginner-friendly option with higher HP.- very similar to Vampirism, slightly lower HP for a bit higher crit chance.- lower burst potential but more consistency. ![]()
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